| ID | Problem Show tags Hide tags | AC / Tried | Difficulty | |
|---|---|---|---|---|
| 515 | P1550C Manhattan Subarrays | 0 / 0 | (None) | |
| 501 | P1552C Maximize the Intersections | 0 / 0 | (None) | |
| 404 | P1571H Laser Beams | 0 / 0 | (None) | |
| 397 | P1572E Polygon | 0 / 0 | (None) | |
| 386 | P1575B Building an Amusement Park | 0 / 0 | (None) | |
| 375 | P1575M Managing Telephone Poles | 0 / 0 | (None) | |
| 368 | P1578F Framing Pictures | 0 / 0 | (None) | |
| 365 | P1578I Interactive Rays | 0 / 0 | (None) | |
| 322 | P1584G Eligible Segments | 0 / 0 | (None) | |
| 287 | P1598D Training Session | 0 / 0 | (None) | |
| 277 | P1599G Shortest path | 0 / 0 | (None) | |
| 173 | P1616C Representative Edges | 0 / 0 | (None) | |
| 145 | P1620B Triangles on a Rectangle | 0 / 0 | (None) | |
| 130 | P1622A Construct a Rectangle | 0 / 0 | (None) | |
| 95 | P1627F Not Splitting | 0 / 0 | (None) | |
| 88 | P1628F Spaceship Crisis Management | 0 / 0 | (None) | |
| 23 | P1641F Covering Circle | 0 / 0 | (None) | |
| 22 | P1642A Hard Way | 0 / 0 | (None) | |
| 8 | P1648A Weird Sum | 0 / 0 | (None) | |
| 7733 | P1696G Fishingprince Plays With Array Again | 0 / 0 | (None) |
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